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ALZARA RADIANT ECHOES
STUDIO CAMELIA

2022-2025: Studio Camelia Level Designer

2 years and 7 months

Level creation for the J-RPG Alzara: Radiant Echoes

 

  • Brainstorming and adherence to constraints set by the narrative team and creative direction

  • Design of exploration mechanics

  • Puzzle design

  • Blockout of functional levels with the support of the programming team's tools: villages, dungeons, and world map

  • Camera integration with the Cinemachine tool

  • Navmesh management

Bubble Diagram, Puzzle Concept, Blockout, and 1 Dungeon Camera

Concept, Bubble Diagram, Blockout, and a few cameras in a village

© 2026 by Eva Rebillat

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