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ALZARA RADIANT ECHOES
STUDIO CAMELIA
2022-2025: Studio Camelia Level Designer
2 years and 7 months
Level creation for the J-RPG Alzara: Radiant Echoes
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Brainstorming and adherence to constraints set by the narrative team and creative direction
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Design of exploration mechanics
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Puzzle design
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Blockout of functional levels with the support of the programming team's tools: villages, dungeons, and world map
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Camera integration with the Cinemachine tool
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Navmesh management
Bubble Diagram, Puzzle Concept, Blockout, and 1 Dungeon Camera
Concept, Bubble Diagram, Blockout, and a few cameras in a village
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