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Eva Rebillat

Level Designer

💡 Level Designer coming from French Video Games School, I worked on various student and professional projects.
📐 I enjoy puzzle design and level design, it's a real pleasure to practice this job !
👋 Currently looking for a Level Design job.
Do not hesitate to consult my resume .

Professional experiences

May - August 2022

Game & Level Designer at Tavrox Games

Video game end-of-study internship for my master's degree (4 months)
Worked on 3 game projects, including 2 for clients:

  • Protectors of Pomelo/Tower Defense

  • an Action-Adventure, GD advices and create a level God of War like (unannounced game)

  • a Deckbuilder, create 100 original cards (unannounced game) and training in deckbuilding


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🌴 PROTECTORS OF POMELO

  • GDD and documentation on Miro

  • Game Design :

    • Creation of Minions / Buildings and their statistics

    • Building tech tree

    • Encyclopedia

  • Level Design :

    • Creation of several levels

    • Mockup of a Map Editor

  • Narrative Design :

    • Research on Polynesian culture and cultural appropriation

    • Character/Archetype with their active/passive powers

    • Writing the Main Story

    • Detail of campaign flow

  • Implementation of assets in Unity

  • Creation of playtest questionnaires

May - September 2020

QA Tester at Focus Entertainment on the game SnowRunner

Video game end-of-study internship for my licence's degree (4 months)

  • Test the game in order to improve its overall quality

  • Use and create test plans

  • Perform bug report on JIRA

  • Communicate with the Advanced Testing Production Team

  • Identify and exchange, with the QA team, the tests to be performed according to the development phases

  • On my initiative, take over the realization of the daily every day noon and evening

  • Realisation of a brief (including confidential content) on immersion in SnowRunner and the link with my QA work

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2019

Volunteering for Capital Games IndieCade Show & Paris Games Week Show, stand Games Made in France as a team referent.

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Skills

Game Design

3C
Mechanics
GameLoop

LevelDesign

Blockout
Top View Map
Bubble Diagram/Flowchart

Documentation

Mockups
One Page Document
GDD

Software

Unity, Probuilder, GitHub
Unreal 4 & 5, Perforce

Visual Scripting (Notions)
 

Photoshop, Notion, Office Suite
Jira, Asana, Trello, Miro

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Team work

Scrum
Agile method
Communication

Personality

Creative

Humble

Optimistic

Languages

French
Native language

English
Professional

Driving Licence

Projects

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The Tribe of Dawn

The Tribe of Dawn

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MetaphOrder

MetaphOrder

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Other Projects

Other Projects

Studies

2020-2022

Master's degree Games and Interactive Digital Media
Game Design Specialty
cnam Enjmin - 16000 Angoulême

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2019

Vocational Bachelor's Degree in Video Game Professions: Game Designer and Level Designer
IUT of Bobigny - 93000 Bobigny

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